Amtrak Acela Express EMU Physics Fix WIP

Post your FREEWARE 'Works in Progress' here!

Amtrak Acela Express EMU Physics Fix WIP

Unread postby FanRailer » Sun Feb 23, 2014 8:57 pm

I have just about completed the Acela EMU physics fix.
Basically what I have done is this:
1. Adjusted tractive effort and braking effort curves based on real world figures available online. Original figures used were much too high and lead to an unrealistically fast train set.
2. Adjusted individual car weights based on real world figures available online.

The new tractive effort curve is as follows (Tractive effort is for individual power car. Double values for the train set):
<?xml version="1.0" encoding="utf-8"?>
<cCSVArray xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1632124">
<CSVItem>
<cCSVItem d:id="41842336">
<X d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000C07240" d:precision="string">225.000000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842348">
<X d:type="sFloat32" d:alt_encoding="000000A099193F40" d:precision="string">60.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000A07140" d:precision="string">172.500000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842360">
<X d:type="sFloat32" d:alt_encoding="000000C0CC4C4740" d:precision="string">70.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000607140" d:precision="string">147.860000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842372">
<X d:type="sFloat32" d:alt_encoding="000000A099D94840" d:precision="string">80.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000307140" d:precision="string">129.375000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842384">
<X d:type="sFloat32" d:alt_encoding="000000C0CC0C4F40" d:precision="string">90.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000A06D40" d:precision="string">114.357000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842396">
<X d:type="sFloat32" d:alt_encoding="000000C0CC6C5340" d:precision="string">100.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000006840" d:precision="string">103.500000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842408">
<X d:type="sFloat32" d:alt_encoding="000000C0CC4C5740" d:precision="string">110.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000006440" d:precision="string">93.560000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842420">
<X d:type="sFloat32" d:alt_encoding="000000C0CC2C5B40" d:precision="string">125.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000206140" d:precision="string">82.800000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842432">
<X d:type="sFloat32" d:alt_encoding="0000004033135F40" d:precision="string">140.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">73.600000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="41842444">
<X d:type="sFloat32" d:alt_encoding="0000006066166140" d:precision="string">165.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000005A40" d:precision="string">62.500000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
</CSVItem>
</cCSVArray>


And braking effort is as follows; based on a maximum of 34,000 lbs of braking force and a maximum braking power of 3000 kW per power car. (1 = 34 klbf):
<?xml version="1.0" encoding="utf-8"?>
<cCSVArray xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1">
<CSVItem>
<cCSVItem d:id="2">
<X d:type="sFloat32">2</X>
<Y d:type="sFloat32">0</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="3">
<X d:type="sFloat32">5</X>
<Y d:type="sFloat32">1</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="4">
<X d:type="sFloat32">45</X>
<Y d:type="sFloat32">1</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="5">
<X d:type="sFloat32">50</X>
<Y d:type="sFloat32">0.9</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="6">
<X d:type="sFloat32">60</X>
<Y d:type="sFloat32">0.75</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="7">
<X d:type="sFloat32">70</X>
<Y d:type="sFloat32">.643</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="8">
<X d:type="sFloat32">80</X>
<Y d:type="sFloat32">.5625</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="9">
<X d:type="sFloat32">90</X>
<Y d:type="sFloat32">.4972</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="10">
<X d:type="sFloat32">100</X>
<Y d:type="sFloat32">.45</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="11">
<X d:type="sFloat32">110</X>
<Y d:type="sFloat32">.4068</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="12">
<X d:type="sFloat32">125</X>
<Y d:type="sFloat32">.36</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="13">
<X d:type="sFloat32">150</X>
<Y d:type="sFloat32">.3</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="14">
<X d:type="sFloat32">165</X>
<Y d:type="sFloat32">.2717</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
</CSVItem>
</cCSVArray>


Preview videos and download to come soon, hopefully. There haven't been any uploads to the file library recently, so I'm crossing my fingers.
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: Amtrak Acela Express EMU Physics Fix WIP

Unread postby FanRailer » Mon Feb 24, 2014 12:11 am

Should be up at the file library with the rest of my backlog soon:



This is the Amtrak Acela Express Physics Upgrade pack.

In order to utilize this freeware physics upgrade, you must have purchased the Amtrak Acela Express EMU Add-On pack available at Steam: http://store.steampowered.com/app/65231/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.

THIS IS NOT A SOUND UPGRADE PACK. Physics adjustments made around the existing sounds

The purpose of this pack is to correct some physics errors in the original Acela pack.

Parameter Change Log:
1. Adjusted tractive effort and braking effort curves based on real world figures available online. Original figures used were much too high and lead to an unrealistically fast train set.
2. Adjusted individual car weights based on real world figures available online.
3. Added the ammeter feature on the HUD, and tweaked the cab TE display to read a maximum of 50,000 lbf of starting tractive effort.

For more specifics on the specific values that were changed, proceed here: viewtopic.php?f=31&t=10774

IMPORTANT; Install Instructions

1. Open the Acela asset pack until the directory reads "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\AcelaPack01\RailVehicles\Electric\Acela\Default"
2. Then open the "Railworks_Acela_Express_Physics_Mod.rar" file.
3. Drag all five folders from the .rar file and into the directory you opened in step one.
4. Overwrite if asked.
5. The installation should be complete. Run TS2014 to check.

Thank you for downloading and installing.
Enjoy =)
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: Amtrak Acela Express EMU Physics Fix WIP

Unread postby SithMurcielago » Mon Feb 24, 2014 12:16 pm

Great job! I to found the the train to be unrealistically fast at acceleration. I made changes to the amfleet coaches & superliners by added more weight this made for a much more realistic feel to driving. I'm always looking at your work and it sucks that its backlogged. If anything you can upload it on your own host and release it as well which is what I did for my route.
Was formely known as Stmbuzz
For Train Blueprints, information visit my site at:
http://s4.zetaboards.com/railroadpol
Blog:
http://necrw.blogspot.com/
User avatar
SithMurcielago
 
Posts: 541
Joined: Sun Aug 15, 2010 12:24 am
Location: New York, USA

Re: Amtrak Acela Express EMU Physics Fix WIP

Unread postby FanRailer » Mon Feb 24, 2014 3:14 pm

SithMurcielago wrote:Great job! I to found the the train to be unrealistically fast at acceleration. I made changes to the amfleet coaches & superliners by added more weight this made for a much more realistic feel to driving. I'm always looking at your work and it sucks that its backlogged. If anything you can upload it on your own host and release it as well which is what I did for my route.

I do have all my backlog uploaded onto my Mediafire page, but this is the one site where I don't post that link, since there is a file library, and it seems logical that the stuff I release should be hosted there for this site as well. However, I'm pretty sure most clever folks will notice that if they go to youtube and watch the videos I post here, I do stick the mediafire link at the bottom of the descriptions to reward those few who hunt hard enough !!*ok*!! !!howdy!!

Oh, and speaking of, I am just about done with an AEM-7 physics tweak as well... That should be out before this weekend rolls around, depending on how much I want to procrastinate on my college work XP
Last edited by FanRailer on Sun Mar 02, 2014 8:45 pm, edited 1 time in total.
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: Amtrak Acela Express EMU Physics Fix WIP

Unread postby FanRailer » Sun Mar 02, 2014 1:48 pm

User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm


Return to Freeware WIP

Who is online

Users browsing this forum: No registered users and 1 guest

cron