PRR GG1 Traction Enhancement WIP

Post your FREEWARE 'Works in Progress' here!

PRR GG1 Traction Enhancement WIP

Unread postby FanRailer » Mon Feb 17, 2014 3:11 pm

I've decided to take a shot at fixing up the GG1's Tractive effort curve, which was horribly butchered in the original release, basically giving you an unrealistic amount of pulling power at 100 mph. Details soon. Stay tuned.

Here is the original TE curve for the GG1 as released by Railworks / Dovetail:
<?xml version="1.0" encoding="utf-8"?>
<cCSVArray xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1632468">
<CSVItem>
<cCSVItem d:id="68319960">
<X d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100.000000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="68319972">
<X d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000707240" d:precision="string">295.000000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="68319984">
<X d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100.000000</X>
<Y d:type="sFloat32" d:alt_encoding="0000000000C07240" d:precision="string">300.000000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="68319996">
<X d:type="sFloat32" d:alt_encoding="0000000000406040" d:precision="string">130.000000</X>
<Y d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.000000</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
</CSVItem>
</cCSVArray>
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: PRR GG1 Traction Enhancement WIP

Unread postby FanRailer » Mon Feb 17, 2014 3:24 pm

Here is the new TE curve (for passenger geared version; 24:77):
<?xml version="1.0" encoding="utf-8"?>
<cCSVArray xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1">
<CSVItem>
<cCSVItem d:id="2">
<X d:type="sFloat32">0</X>
<Y d:type="sFloat32">250</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="3">
<X d:type="sFloat32">40</X>
<Y d:type="sFloat32">250</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="4">
<X d:type="sFloat32">45</X>
<Y d:type="sFloat32">211.3</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="5">
<X d:type="sFloat32">64</X>
<Y d:type="sFloat32">211.3</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="6">
<X d:type="sFloat32">100</X>
<Y d:type="sFloat32">104.533</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="7">
<X d:type="sFloat32">135</X>
<Y d:type="sFloat32">0</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
</CSVItem>
</cCSVArray>

Generated based on information found here:
http://files.asme.org/ASMEORG/Communiti ... s/5618.pdf

And here (this download contains TE curves for both the freight and passenger version in excel documents):
http://www.trainsim.com/vbts/attachment ... 1222818320
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: PRR GG1 Traction Enhancement WIP

Unread postby FanRailer » Mon Feb 17, 2014 3:44 pm

GG1 Freight Gearing TE (22:79):
<?xml version="1.0" encoding="utf-8"?>
<cCSVArray xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1">
<CSVItem>
<cCSVItem d:id="2">
<X d:type="sFloat32">0</X>
<Y d:type="sFloat32">278.8</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="3">
<X d:type="sFloat32">35.7</X>
<Y d:type="sFloat32">278.8</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="4">
<X d:type="sFloat32">40.2</X>
<Y d:type="sFloat32">236.485</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="5">
<X d:type="sFloat32">57.2</X>
<Y d:type="sFloat32">236.485</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="6">
<X d:type="sFloat32">98.3</X>
<Y d:type="sFloat32">83.79</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
<cCSVItem d:id="7">
<X d:type="sFloat32">120.6</X>
<Y d:type="sFloat32">0</Y>
<Name d:type="cDeltaString"></Name>
</cCSVItem>
</CSVItem>
</cCSVArray>
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: PRR GG1 Traction Enhancement WIP

Unread postby FanRailer » Mon Feb 17, 2014 6:09 pm

Pack completed; hopefully, it should be online at the file library soon:



This is the GE PRR GG1 Tractive Effort Upgrade pack.

In order to utilize this freeware physics upgrade, you must have purchased the PRR GG1 Loco Add-On avaliable at Steam: http://store.steampowered.com/app/65242/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.

The purpose of this pack is to correct the blaring tractive effort curve errors in the GG1 locomotive as it was originally released.
Specifics about the TE values can be found in the first few posts of this thread: viewtopic.php?f=31&t=10728

I am not responsible for any damage that installing this pack may cause your machine. ALWAYS be sure to back up original files incase you need to revert back to them.

Parameter Change Log:
1. Created passenger-geared version's TE curve.
2. Created freight-geared version's TE curve.
3. Lowered maximum traction amps to 2800.

IMPORTANT; Install Instructions

1. Open the GG1 asset pack until the directory reads "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\GG1Pack01\RailVehicles\Electric\GG1\Simulation"
2. Then open the "Railworks_GG1_Tractive_Effort_Mod.rar" file.
3. Drag both file folders named "Passenger" and "Freight" from the .rar file and into the directory you opened in step one.
4. The premise of this pack is that you can only run one version of the GG1 at one time.
5. Before playing TS2014, choose the version you want to run (passenger or freight), then proceed to copy the contents in the respective folder into the directory from step one. DO NOT DELETE THE FOLDER afterwords.
6. The installation should be complete. Run TS2014 to check.
7. If you wish to change the version you are running at any time, exit out of TS2014, and repeat step 5.

Thank you for downloading and installing.
Enjoy =)
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Re: PRR GG1 Traction Enhancement WIP

Unread postby FanRailer » Sun Mar 02, 2014 1:50 pm

User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm


Return to Freeware WIP

Who is online

Users browsing this forum: No registered users and 2 guests

cron