Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

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Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby FanRailer » Fri Jan 20, 2017 4:37 pm



READ FIRST:
This is the Sacramento Northern Holman Class 1003 Interurban MU & GE 65 Tonner Steeple Cab Mod Pack.

In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: Sacramento Northern: Suisun Bay – San Francisco Route Add-On" pack available at Steam: http://store.steampowered.com/app/376979

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics and sound enhancements found in this pack for personal use if you so choose.

The purpose of this pack is to adjust the physics performance of the Class 1003 Interurban Multiple Unit and add a more prototypical motor / gearbox sound.

List of changes (MU):
1. Modified tractive effort of motor car and braking rate.
2. Ensured trailer cars are actually unpowered (unpowered the trucks).
3. Adjusted motor & trailer weights.
4. Adjusted master controller position response levels.
5. Fixed ammeter.

List of changes (Steeple Cab):
1. Modified tractive effort curve.
2. Adjusted weight.

Technical specifications:
1. Holman Car Co. Class 1003 Interurban MU (Motor Control Car)
a. Starting tractive effort of 11,240 lbs (50 kN) to 18.7 mph
b. Starting Acceleration: 1.0 mph/s to 2.5 mph/s (Depending on motor/trailer ratio)
c. Wheel horsepower of 560 hp (418 kW) @ 18.7 mph
d. Balancing speed of ~ 65-90 mph in Full Parallel (Depending on motor/trailer ratio)
e. Weight = 98,560 lbs (44 imperial tons)
f. Max traction amps = 500

2. Trailer Car (Various Builders)
a. Weight = 61,000 (27.23 imperial tons)

3. General Electric 65 Tonner Steeple Cab:
a. Starting tractive effort of 30,000 lbs (133.45 kN)
b. Continuous TE of 21,600 lbs (96.1 kN) @ 13.2 mph
c. Wheel horsepower of 848 hp (632.836 kW) @ 15 mph
d. Weight of 126,640 lbs (56.536 imperial tons)
e. Max traction amps = 500

Class 1003 MU Master Controller Operating Instructions:
1. There are 7 points of power on the MC.
2. Points 1-4 are Series points, with notch 4 (57%) being Full Series, no resistance.
3. Points 5-7 are Parallel points, with notch 7 (100%) being Full Parallel, no resistance.
4. Points 1-3 and 5-6 are resistance points, meaning power is being fed through the traction resistors when the controller is in these points.
5. Proper operation entails that only points 4 and 7 be used continuously for any given length of time. Otherwise, you risk burning up the resistor grids.
6. When accelerating, notch up progressively through each point, spending no more than 2 seconds in any point that is not a continuous point.
7. The MC cannot be backed off; you must place the MC back in off (coast) position before notching back up to the new lower desired point of power.
8. For low speed yard moves, use points 1 and 2 to attain desired speed, then place MC in coast. To maintain low speed, alternate between point 1 and coast.


IMPORTANT; Install Instructions

1. Locate SNRySouth (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\G-TraX\SNRySouth)
2. Open G-TraX_SN_Holman_Class_1003_Interurban_MU_Mod_Pack.rar
3. Drag the file folders from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2017 to check.
5. If installation is botched or does not work, to back up to original files, delete the folders from step 3.

Thank you for downloading and installing.
Enjoy =)

Download link: http://www.mediafire.com/file/0ynpdc3en ... d_Pack.rar

Facebook page: http://www.facebook.com/FanRailerMODS/
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Re: Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby FanRailer » Sun Jan 22, 2017 12:29 pm


Minor update to the Sacramento Northern Mod Pack: removed power knock off feature, allowing you to flash the motors (take power with brakes applied). Good for starting heavy trains on steep uphill grades. Same download link. Enjoy =)
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Re: Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby AmericanSteam » Sun Jan 22, 2017 11:43 pm

I have installed this mod and it is great, however I am having to F2 at the start of a scenario due to missing tracks.bin Could this mod have caused this? I have uninstalled and reinstalled Sac Northern.
Just an old Alaska guy trying to live in an insane world. Degree in life, Masters in common sense.
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Re: Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby jalsina » Mon Jan 23, 2017 10:10 am

AmericanSteam wrote:I have installed this mod and it is great, however I am having to F2 at the start of a scenario due to missing tracks.bin Could this mod have caused this? I have uninstalled and reinstalled Sac Northern.


Could you have saved into the "route" editor before for some reason?
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Re: Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby FanRailer » Mon Jan 23, 2017 12:53 pm

AmericanSteam wrote:I have installed this mod and it is great, however I am having to F2 at the start of a scenario due to missing tracks.bin Could this mod have caused this? I have uninstalled and reinstalled Sac Northern.

Again, ANY physics mod will give you the track bin error. There was no need on uninstall and reinstall the DLC.
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Re: Sacramento Northern Class 1003 Interurban MU & Steeple Cab Mod

Unread postby AmericanSteam » Mon Jan 23, 2017 12:55 pm

FanRailer wrote:
AmericanSteam wrote:I have installed this mod and it is great, however I am having to F2 at the start of a scenario due to missing tracks.bin Could this mod have caused this? I have uninstalled and reinstalled Sac Northern.

Again, ANY physics mod will give you the track bin error. There was no need on uninstall and reinstall the DLC.

Thank you for the clarification.
Just an old Alaska guy trying to live in an insane world. Degree in life, Masters in common sense.
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