Hack wrote:I wonder if raising the height of the traffic ribbon source model might help with laying? I'll investigate.
artimrj wrote:I use scale roads traffic and I use scale roads for most of my roads. Whether you sanp to terrain or not you can only make segmants so long before you get the red triangle. I beleive the length is 200 meters. The main problem I have is when you use the scaleroads traffic and have it laid down, you cant adjust it very well as you can not see it. The ribbons and gizmos always select the road and not the traffic. I found myself having to raise sections of road to get at the AI traffic. If the road is not flat and has small hills it is even harder.
Tom I think your best bet would be try to replace the roads with roads that already have traffic on them, I beleive that would be much easier for you than trying to add scale roads traffic.
Also another thing about scale roads traffic is that the vehicles bunch up on top of each other at crossing gates.
XDriver wrote:Just to add to everything going on here. It does help to use your gradient tool to find the difference between the road and the traffic ribbon. Click raise lower that sort of thing. Don't want to highjack the tread. Just saying It helps that's all.
artimrj wrote:.....Also another thing about scale roads traffic is that the vehicles bunch up on top of each other at crossing gates.
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