Fixing existing glowing assets

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Fixing existing glowing assets

Unread postby mikesimpson » Thu Sep 29, 2011 8:14 pm

Many objects which appeared OK in RW2 have taken to looking too bright in TS2012 and actually glowing at night.

A user on uktrainsim traced this to the <EmissiveAsVec settings in the .geopcdx files for the objects in question.

RW_Tools v3.0.15 on my site now has a new option in the Edit Assets screen, Edit Assets/Zero EmissiveAsVec

This option will make all values in the .GeoPcDx <EmissiveAsVec line(s) '0.0000000' and stop some assets built for RW2 shining bright in daylight and glowing in the dark.

The option may be used on multiple objects simultaneously, so if you need to change a large number of objects, e.g. the various road vehicles and trucks from the NZ trainsim site, they can all be selected and done with a single click.

Do NOT use this option on Locomotives because in many cases the .GeoPcDx file can't be edited. Nor on any object with 2048x2048 pixel textures as serz.exe will not usualy recompress them. (RW_Tools will advise if the object can't be saved).

Mike
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Re: Fixing existing glowing assets

Unread postby Hawk » Thu Sep 29, 2011 10:27 pm

Good show Mike. !!*ok*!!
I'll sticky this for a while. !*salute*!
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Re: Fixing existing glowing assets

Unread postby jpetersjr » Fri Sep 30, 2011 9:54 am

Of course, if you are the maker of the object you can also re-texture it with diffuse 40, ambient 1, spec o, trans 0, this will also fix the problem.
Last edited by jpetersjr on Thu Mar 29, 2012 6:28 am, edited 1 time in total.
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Re: Fixing existing glowing assets

Unread postby Rich_S » Fri Oct 14, 2011 2:14 am

Yes, I noticed that after the 2012 update, the interactive freight dock seemed to be glowing like it was lit up by a light. And this is during the middle of the day. Thank you for the update Mike, it worked like a charm. The interactive freight dock is now back to it's normal concrete color. *!!thnx!!*
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Re: Fixing existing glowing assets

Unread postby rhovak » Fri Nov 02, 2012 3:51 am

Sorry to be replying so long after this post was created but this is great news and I had to say thanks! *!!thnx!!* !*brav*!
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