latimers wrote:Are you sure about that Eric?
Whether the item the older asset needs is in an .ap file or not shouldn't matter to it. It's the game engine that handles the .ap file references.
latimers wrote:Well, I haven't touched my Castle Rock files and I just tried it and there was no sign of any missing assets (if you know what I mean). All of the stations that I went through were all there.
You are implying that when Castle Rock was converted over to the .ap file system it didn't work without user intervention. I'm not a big fan of the RSC/DTG approach but I find it hard to believe that they would mess things up that badly.
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