Eagle Ridge clarification

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Re: Eagle Ridge clarification

Unread postby Gunloon » Mon Jan 31, 2011 1:12 am

thecanadianrail wrote:it is CN but not an SD40, look at the cab of the loco. it has a round roof and the dynamic fan grill is pointed up. is it the repaint of the GP9?


Could well be, I know I downloaded a bunch of GP-9 repaints for the original default SAL GP-9. I honestly wasn't paying much attention to much beyond the error message!

In the free roam I conjured I added some empty container carrying flat cars to go with the bright red CP GP-9 and had fun playing with the intermodal loader at the docks. This route has so much potential for stuff to do, all kinds of interactive widgets and many yards at the various locales, I can't believe it's been languishing as it has. As I mentioned, when budget permits I'll be getting the GN freight packs from Britkits to take advantage of Michael Stephan's scenarios here.

Michael's very modest and claims scenario writing isn't his forte, but the most fun I've been having with RW is with his scenarios and routes in Jason Sill's Bay of Quinte, his MC&SA 1920s passenger routes, Industrial Interactive Route and the Big Horn Sub Route V-3 as well as a few for the default routes. I do hope he turns his attention to this one again as well as the others, the man knows how to tell a story with his scenarios.
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Re: Eagle Ridge clarification

Unread postby Samwolf » Mon Jan 31, 2011 6:42 am

Re: Broken consists,

This worked for me in fixing the broken consist errors. Tedious at times, depending on how many there are, but it works.

http://railworksamerica.com/forum/viewtopic.php?f=17&t=722&p=4480&hilit=broken+consists#p4480
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Re: Eagle Ridge clarification

Unread postby ex-railwayman » Mon Jan 31, 2011 7:10 am

thecanadianrail wrote:it is CN but not an SD40, look at the cab of the loco. it has a round roof and the dynamic fan grill is pointed up. is it the repaint of the GP9?


Looks to me like a Michael Zimmer repaint of Dick Cowan's GP9 from here - http://railworks.banal.net/catalog/page ... ional.html

I could be wrong of course........ !*don-know!* !*roll-laugh*!

I've got extremely confused with how many versions of Eagle Ridge layouts there actually are, can somebody please enlighten me as to what the differences are between the 2 maps by Marc Simpson and Pike, please ??

Cheerz. ex-railwayman.
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Re: Eagle Ridge clarification

Unread postby Gunloon » Mon Jan 31, 2011 5:32 pm

Samwolf wrote:Re: Broken consists,

This worked for me in fixing the broken consist errors. Tedious at times, depending on how many there are, but it works.

http://railworksamerica.com/forum/viewtopic.php?f=17&t=722&p=4480&hilit=broken+consists#p4480


Thanks again, you're a helpful cuss! I'll get into this possible solution and see if I can't get some results. This makes sense, I already tried moving the cars and replacing them in the first passenger run scenario with no results, but this gives me some other things to try. Much appreciated.
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Re: Eagle Ridge clarification

Unread postby Gunloon » Mon Jan 31, 2011 5:41 pm

ex-railwayman wrote:Looks to me like a Michael Zimmer repaint of Dick Cowan's GP9 from here - http://railworks.banal.net/catalog/page ... ional.html

I could be wrong of course........ !*don-know!* !*roll-laugh*!

I've got extremely confused with how many versions of Eagle Ridge layouts there actually are, can somebody please enlighten me as to what the differences are between the 2 maps by Marc Simpson and Pike, please ??

Cheerz. ex-railwayman.

Looking at the readme with the route, you're correct, as you'll see:

You will need to download the following freeware engine repaints from:
http://railworks.banal.net/downloads/downloads.html. AWESOME SITE!!

Canadian National EMD GP9 Set (CA_CN_GP9_MZ.zip)
Canadian National EMD SD40-2 Set (CA_CN_SD40-2_MZ.zip)
Canadian Pacific EMD GP9 Set (CA_CP_GP9_MZ-zip)
Canadian Pacific EMD SD40-2 Set (CA_CP_SD40-2_MZ.zip)
CEFX EMD SD40-2 Set (US_CEFX_SD40-2_MZ_Zip)
Leasing Collection (US_Leasing_Collection_MZ.zip)


There seem to be two versions as you note, the Pike original and Marc Simpson's. I haven't taken the time to explore every foot of each and compare, superficially they seem identical. At this point I'm just interested in practical results, and since there's a bunch of scenarios included with Pike's along with two more from Michael Stephan, that's where I'm focusing my efforts.
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Re: Eagle Ridge clarification

Unread postby Samwolf » Mon Jan 31, 2011 7:28 pm

I've never tried the original route. I don't know what Pike did to change the route. But it's definately an interesting route and it has some great scenarios made for it.
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Re: Eagle Ridge clarification

Unread postby Gunloon » Tue Feb 01, 2011 5:05 am

Samwolf wrote:Re: Broken consists,

This worked for me in fixing the broken consist errors. Tedious at times, depending on how many there are, but it works.

http://railworksamerica.com/forum/viewtopic.php?f=17&t=722&p=4480&hilit=broken+consists#p4480


Eureka!

Great find, thanks bunches !*brav*!

Just got done with the first two scenarios, the first had seven broken consists and the second had ten. Tedious to be sure, but well worth it in getting these scenarios to run. I owe you a beer (or your favorite potable)!
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Re: Eagle Ridge clarification

Unread postby Samwolf » Tue Feb 01, 2011 7:02 am

Gunloon wrote:Eureka!

Great find, thanks bunches !*brav*!

Just got done with the first two scenarios, the first had seven broken consists and the second had ten. Tedious to be sure, but well worth it in getting these scenarios to run. I owe you a beer (or your favorite potable)!



Works for me! !*cheers*! There's some great info and help here at RWA. !!*ok*!!
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Re: Eagle Ridge clarification

Unread postby thecanadianrail » Tue Feb 01, 2011 1:44 pm

where can i download the route we are talking about? all that is here is the scenario fix and locomotives.
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Re: Eagle Ridge clarification

Unread postby Samwolf » Tue Feb 01, 2011 5:27 pm

thecanadianrail wrote:where can i download the route we are talking about? all that is here is the scenario fix and locomotives.



Original ER Route
http://www.otto-wipfel.co.uk/rw-downloads/er-rw-09-dec-7.rar

And

Pike's Update
http://www.megaupload.com/?d=8101NQWY
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Re: Eagle Ridge clarification

Unread postby thecanadianrail » Tue Feb 01, 2011 7:30 pm

thanks! now for the CN/CP GP9's how do i make them work in game? the only download is for railsim and not railworks. i have been told to use the RWtools but i can never get that thing to work, it just says that it cant or something like that then shuts down.
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Re: Eagle Ridge clarification

Unread postby Gunloon » Tue Feb 01, 2011 8:24 pm

thecanadianrail wrote:thanks! now for the CN/CP GP9's how do i make them work in game? the only download is for railsim and not railworks. i have been told to use the RWtools but i can never get that thing to work, it just says that it cant or something like that then shuts down.


I'm just getting into RW_Tools myself, no worries, the program isn't needed just to install and run downloaded engines or repaints.

Most of these are simple to get installed...yes, the folders are labeled 'railsimulator' in many cases but if you get into them you can't miss the same file tree structure that RW2 uses...for those that are just file folders full of data just dump the folders in the correct places in your 'Assets' file tree.

I'm not sure if you were talking about just the repaints or the other assets for the route when you mention making them work in game. No matter, in many cases there's an installer that goes with the download, run it and it will draw the needed files from the accompanying folders. If the download's an .rpk then obviously just use the package manager to install.

The only extra work to do is, as I mentioned, copying and pasting the payware high nose GP-9 'x-GP9_hi_db.GeoPcDx' file from the Default\Engine GP-9 folder to each of the repaints' 'Engine' folders in this specific case. They're not in the downloaded repaints because they're specific to the payware X-tra pack.

If you don't do that it won't be available in the scenarios that use it, and if you try and place the loco using the editor all you'll see is a pair of couplers since the texture that makes it visible is missing...this is a good way in general to tell if something isn't right with a download, if all you see is couplers in the editor, something's missing.
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Re: Eagle Ridge clarification

Unread postby thecanadianrail » Tue Feb 01, 2011 8:54 pm

so basically for the CN repaints i halfto unzip the folder into the Britkits GP9 folder?
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Re: Eagle Ridge clarification

Unread postby Gunloon » Tue Feb 01, 2011 9:00 pm

thecanadianrail wrote:so basically for the CN repaints i halfto unzip the folder into the Britkits GP9 folder?


Yep, but remember you won't see the high nose versions unless you (a) own the payware GP-9 X-tra pack and (b) paste all those GeoPcDx texture files into the 'Engine' folders for each. I had to do this for all ten repaints, CN and CP.

A bit tedious, but that's the way it works to keep Dick Cowan's payware pack from getting pirated.
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Re: Eagle Ridge clarification

Unread postby thecanadianrail » Tue Feb 01, 2011 9:45 pm

Great! i got them in game now and they are great!
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