3D modeling basics.

Tips and discussion about scenery creation for RailWorks.

3D modeling basics.

Unread postby 5292nate » Mon Mar 18, 2013 6:54 pm

Hey guys. I know they're right under my nose, but I cannot seem to find ANY 3Dcrafter tutorials. I have no knowledge of how to use it, and I need to learn. I really need to learn how to model real life buildings, but I need to start with something basic... Like this flag and sign. These are assets I need for my route. Image I need something to start with, and I can't find anything. !*don-know!* Please don't be annoyed with me. *!embar*! My brain is kinda zapped out!

Thanks guys. (Maybe this thread can serve as a beacon for other new developers.)
"The trouble with a one track mind is it's narrow gauge and lack of switching controls." - Buzz Baxter
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Re: 3D modeling basics.

Unread postby PapaXpress » Mon Mar 18, 2013 7:01 pm

Image
"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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Re: 3D modeling basics.

Unread postby 5292nate » Mon Mar 18, 2013 7:40 pm

I'll look into that Papa. Anybody have a building modeling tutorial?
"The trouble with a one track mind is it's narrow gauge and lack of switching controls." - Buzz Baxter
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Re: 3D modeling basics.

Unread postby PapaXpress » Mon Mar 18, 2013 7:47 pm

I thought the first link in that table of contents would have done the trick....
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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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Re: 3D modeling basics.

Unread postby 5292nate » Mon Mar 18, 2013 7:48 pm

PapaXpress wrote:I thought the first link in that table of contents would have done the trick....


I have a really thick head! !DUH! That may not do it!
"The trouble with a one track mind is it's narrow gauge and lack of switching controls." - Buzz Baxter
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Re: 3D modeling basics.

Unread postby PapaXpress » Mon Mar 18, 2013 7:59 pm

OK. Tell me when you find something simpler. I want to know what I am up against.
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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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Re: 3D modeling basics.

Unread postby BNSFdude » Tue Mar 19, 2013 11:24 am

How to make a building with any 3D program. Step one, make a box. Step two, cut a hole in the box..

Wait.. No.
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Re: 3D modeling basics.

Unread postby 5292nate » Tue Mar 19, 2013 11:28 am

BNSFdude wrote:Wait.. No.


*!question!*
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Re: 3D modeling basics.

Unread postby PapaXpress » Tue Mar 19, 2013 12:26 pm

Nate, you are going to have to give us some useful feedback on where you are stuck on this.

That, or you will have to suffer silly two liners from the community.
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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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Re: 3D modeling basics.

Unread postby BNSFdude » Sat Mar 23, 2013 3:11 am

You didn't catch that one? Ah well. It's a funny song.
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Re: 3D modeling basics.

Unread postby PapaXpress » Sat Mar 23, 2013 11:39 am

You mean like this?

KEEPER: What is your favorite shader?
GALAHAD: Tex. No AddATex-- Auuuuuuuugh!
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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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