I made 3d sleeper for my track and after exporting i noticed a very bad flickering on the sleepers. Is this because of the texture or the shader(i use trainbasicobjectdiffuse, also used the norrmal texdiff).


SAR704 wrote:I recently added 3d sleepers to my 3'6 gauge track, and noticed this annoyance.
You should give the TrainUprightViewFacingFlora.fx shader a try. Since afaik these are not actually lofts, they don't need the loft shader. Adding this one reduced this annoyance to where it's barely noticable for me.
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