Portland Terminal

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Re: Portland Terminal

Unread postby kin3 » Fri Mar 25, 2011 1:29 pm

Awesome! Love the downtown area...back to running it. *!lol!* !!howdy!! !*YAAA*!
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Re: Portland Terminal

Unread postby thecanadianrail » Fri Mar 25, 2011 1:40 pm

within the hour i shall be running it! (wating for mastercard to reconize the giftcard i purchased just for this rout 15 min. ago!)
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Re: Portland Terminal

Unread postby PapaXpress » Fri Mar 25, 2011 1:42 pm

Purchased and downloading.... !!*ok*!!
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Re: Portland Terminal

Unread postby USRailFan » Fri Mar 25, 2011 3:07 pm

If anyone's downloaded it yet - do the locomotives and rolling stock install under the G-Trax assets folder, or in separate folders?
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Re: Portland Terminal

Unread postby Samwolf » Fri Mar 25, 2011 4:07 pm

USRailFan wrote:If anyone's downloaded it yet - do the locomotives and rolling stock install under the G-Trax assets folder, or in separate folders?



C:\Program Files (x86)\Steam\SteamApps\common\railworks\Assets\G-TraX\PortlandTerminal\RailVehicles\ etc.....
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Re: Portland Terminal

Unread postby micaelcorleone » Fri Mar 25, 2011 9:20 pm

I want to speak out a BIG Thank You Rick for this masterpiece. !*brav*!
The route is so good looking and so much detail.
I think the success speaks for itself: 20th best selling item on Steam right now. !!*ok*!!
And it would deserve place one.

So as you've proven that you make awesome routes I now would really like to see a longer one with big class 1 freighttrains and passenger action out of the G-TraX Works.
Last edited by micaelcorleone on Sat Mar 26, 2011 9:21 am, edited 2 times in total.
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Re: Portland Terminal

Unread postby USRailFan » Sat Mar 26, 2011 1:52 am

Samwolf wrote:C:\Program Files (x86)\Steam\SteamApps\common\railworks\Assets\G-TraX\PortlandTerminal\RailVehicles\ etc.....


Thanks
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Re: Portland Terminal

Unread postby thecanadianrail » Sat Mar 26, 2011 9:18 am

micaelcorleone wrote:I want to speak out a BIG Thank You Rick for this masterpiece. !*brav*!
The route is so good looking and so much detail.
I think the success speaks for itself: 20th best selling item on Steam right now. !!*ok*!!
And it would deserve place one.

So as you've proven that you make routes I now would really like to see a longer one with big class 1 freighttrains and passenger action out of the G-TraX Works.



I second that whole quote!
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Re: Portland Terminal

Unread postby ricksan » Sat Mar 26, 2011 10:15 am

Thanks, guys. I'm glad to hear that people are enjoying the route. It was a lot of fun to make. (Well, most of the time.. !*hp*! ) Credit also belongs to Michael, Dick and the others on the contributors list.

PT isn't perfect of course. Somebody at the other forum noticed that the smoke on Dick's E7 doesn't work and I take full responsibility for that. There are a few other things I know of that nobody has said anything about yet, but that I intend to fix regardless.

I'm thinking I'll start a list of these items and put them up on the G-TraX site along with the current status (fixed or not). When the time comes--a couple of weeks from now--I'll pass the changes along to RS.com as an update. They already know one will be coming. Steam updates are often "silent" so I think it's better for customers to have a place they can go and see that their concerns are in the process of being addressed.

As for future projects, I'll be discussing that with RS.com and others in the coming week.
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Re: Portland Terminal

Unread postby Toldrabald » Sat Mar 26, 2011 10:48 am

ricksan wrote:I'm thinking I'll start a list of these items and put them up on the G-TraX site along with the current status (fixed or not). When the time comes--a couple of weeks from now--I'll pass the changes along to RS.com as an update. They already know one will be coming. Steam updates are often "silent" so I think it's better for customers to have a place they can go and see that their concerns are in the process of being addressed.


That idea is brilliant and of the things I am really missing from RSC! Often we get an update and don't even know what for.
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Re: Portland Terminal

Unread postby thecanadianrail » Sat Mar 26, 2011 11:29 am

ricksan wrote: There are a few other things I know of that nobody has said anything about yet, but that I intend to fix regardless.


like this problem?
Screenshot_Portland Terminal_43.64033--70.29179_12-31-49.jpg
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Re: Portland Terminal

Unread postby Samwolf » Sat Mar 26, 2011 11:30 am

That just looks like a typical Chicago highway after a snowstorm.
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Re: Portland Terminal

Unread postby dejoh » Sat Mar 26, 2011 11:34 am

That a big Ten-Four on that.
Glad this dang winter is over (almost).
No problems on the route so far.
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Re: Portland Terminal

Unread postby micaelcorleone » Sat Mar 26, 2011 11:40 am

I've noticed that there are sound bugs with the engine if you run through Rigby Yard. The engine sound is gone most of the time in outside views. (I noticed this when running with the SW1500 PTL)
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Re: Portland Terminal

Unread postby arizonachris » Sat Mar 26, 2011 12:33 pm

thecanadianrail wrote:like this problem?
Screenshot_Portland Terminal_43.64033--70.29179_12-31-49.jpg


Umm, yeah, I noticed vehicles like to drive straight into off ramps, on ramps, appear out of terrain then disappear same way. Strange stuff. But, y'all, maybe we should post the issues in the "Problems" section, just to keep it all catagorized?
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